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Novatwix

Online Adventures · Open-world adventure

Wolf Online 2

The sequel widens the world dramatically — polar bears, buffalo herds, even crocodiles share the map — and pushes wolf customisation further than anything else here, but the lower average rating is honest and worth taking seriously.

6.4/10 3.6· 10.8K ratings
Close-up of a customised grey wolf’s face on a character creation screen

The sequel to Wolf Online, sort of

Wolf Online 2 shares a developer credit with Wolf Online — both list 1Games as the underlying studio, even though they’re published under different Google Play developer accounts — which explains the shared naming and some familiar UI touches. But the sequel takes a noticeably different approach to its world: rather than Wolf Online’s guild-and-monster structure, this one opens into a sprawling, multi-biome map with an unusually large cast of real animals.

A much bigger animal cast

In the space of a few sessions we saw polar bears hunting walruses on an ice shelf, a buffalo herd crossing open grassland, hyenas trailing zebras, and crocodiles resting at a waterline — all sharing the same persistent world as the player-controlled wolves. It’s an impressive amount of variety for a mobile title, but it also means your wolf is genuinely one resident among many rather than the obvious centre of attention.

Character customisation, expanded

Where the game clearly invested effort is the customisation screen: separate sliders for eyes, face shape, belly, legs and back, a gender toggle, and enough combinations that your wolf is unlikely to look like anyone else’s. It’s the deepest customisation system in this entire catalogue, ahead even of Wolf Simulator: Wild Animals — worth knowing if a distinctive-looking wolf matters to you more than anything else.

A wolf character customisation screen with sliders and two preview wolves in a snowy landscape

Why the average rating dropped

At 3.6 across 10,800 ratings, this is the lowest-rated game we cover, and we think it’s worth naming plainly rather than burying in a paragraph of praise. Our own sessions ran fine, but a wide, ambitious open world with this much wildlife sharing one map is also the kind of scope that tends to surface stability and performance complaints at the aggregate level — which the review numbers reflect.

The exploration loop

Sessions here lean toward roaming a large, varied world rather than the tighter rank-climbing loop of Wolf Game: Wild Animal Wars or the guild focus of Wolf Online. That’s a legitimate style choice, but it does mean less obvious structure moment to moment — you’re exploring more than you’re progressing.

Is it worth it over the original

If deep customisation and a genuinely wide-open world matter more to you than polish and a strong average rating, Wolf Online 2 delivers on both counts. If you’d rather start with the more proven, more socially structured entry from the same underlying studio, Wolf Online’s 140,000-rating track record is the safer first stop.

Detail of customisation sliders and background wolf models on an icy mountainside

Pros and cons

  • The most detailed customisation screen in the whole catalogue — separate sliders for head, body and legs, plus a gender toggle
  • An unusually wide open world hosting real animal variety beyond just wolves
  • Sharing a developer with Wolf Online makes it easy to compare directly against the original
  • A 3.6 average rating trails every other rated game on this site, and we won’t talk around it
  • The wolf itself can feel like one resident among many in a world built around such a wide cast of species
  • Session pacing leans toward exploring a busy world over any tight pack-focused loop